@startuml
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!define FA6_BATTLE_NET(_alias) ENTITY(rectangle,black,battle_net,_alias,FA6 BATTLE_NET)
!define FA6_BATTLE_NET(_alias, _label) ENTITY(rectangle,black,battle_net,_label, _alias,FA6 BATTLE_NET)
!define FA6_BATTLE_NET(_alias, _label, _shape) ENTITY(_shape,black,battle_net,_label, _alias,FA6 BATTLE_NET)
!define FA6_BATTLE_NET(_alias, _label, _shape, _color) ENTITY(_shape,_color,battle_net,_label, _alias,FA6 BATTLE_NET)
skinparam folderBackgroundColor<<FA6 BATTLE_NET>> White
@enduml